5.00

####################################################################################################################################################################################################################################################################################################
#
#										CREATION THRESHOLDS -------------------------------------------------------------->	EVOLUTION INFO ----------->	LIGHT INFO ------------------------------------------------------------->
#								COLN	IGNORE								TEMPERATURE	TIME OF DAY			TEMPERATURE	USE	R	G	B	INTENSITY	RANGE	OFFSET			NIGHT_PROB
# TAG				FX_NAME				TYPE	ROT	ALWAYS	RAIN_THRESH	MAX_WIND_EVO	WIND_THRESH	MIN	MAX	MIN	MAX	RAIN	WIND	MIN	MAX					MIN	MAX		X	Y	Z	MULT
#
####################################################################################################################################################################################################################################################################################################

ENTITYFX_AMBIENT_START

AMB_BUTTERFLIES			ambient_butterflies		0	1	0	-1.0		10.0		-1.0		-100	100	08	17	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_CIG_SMOKE_ASHTRAY		ambient_ashtray_smoke		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_CIG_SMOKE_ATTACHED		ambient_cig_smoke		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_CIG_SMOKE_CLOUDS		ambient_cig_clouds		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_COCKROACHES			ambient_cockroaches		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_DRIPS_WATER			ambient_water_drips		2	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_DRY_ICE			ambient_dry_ice			0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_DUST_LIT_WINDOWS		ambient_dust_lit_windows	0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_FIRE_GENERIC		ambient_fire_generic		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	1	1.0	0.35	0.0	11.0	16.0	4.0	0.0	0.0	0.65	1.0
AMB_FLIES_CIRCLING		ambient_flies_circling		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0

AMB_FLIES_ZAPPED		ambient_flies_zapped		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_5TH_AVE		water_fountain_spray		3	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_CITYHALL		water_fountain_cityhall		3	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_GENERIC		water_fountain_spray		3	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_ROCKEFELLER	water_fountain_rock		3	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_UPPER_TIER		water_fountain_spray		3	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_LOWER_TIER		water_fountain_spray		3	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_INDUST_PLUME_LG		ambient_tower_plume_large	0	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_INDUST_PLUME_SM		ambient_tower_plume_small	0	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_INDUST_GAS_CONSTANT		fire_gas_burner			0	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	0.0	1	1.0	0.3	0.0	35.0	50.0	22.0	0.0	0.0	8.0	1.0	

AMB_INDUST_GAS_INTERMITTENT	fire_gas_burner			0	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	0.0	1	1.0	0.3	0.0	35.0	50.0	22.0	0.0	0.0	8.0	1.0	
AMB_STEAM_CHIMNEY		ambient_steam_chimney		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.8	
AMB_STEAM_COLD_FREEZERS		ambient_steam_cooking		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_STEAM_COOKING_APPS		ambient_steam_cooking		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_STEAM_HOTDOG		ambient_hotdogstand		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_STEAM_MANHOLE		ambient_steam_manhole		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_STEAM_STREET_EXHAUST	ambient_steam_exhaust		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_STEAM_WALL_VENT		ambient_steam_vent		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.6		
AMB_STEAM_VENT_OBLONG		ambient_steam_vent_oblong	0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	1	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.6		
AMB_WIND_ALLEY_LITTER		ambient_rubbish_windy		0	1	0	-1.0		10.0		0.5		-100	100	0	24	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	

AMB_WIND_ALLEY_LEAVES		ambient_leaves_windy		0	1	0	-1.0		10.0		0.5		-100	100	0	24	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_WIND_DOCKS_DUST		ambient_dust_windy		0	1	0	-1.0		10.0		0.75		-100	100	0	24	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_WIND_LEAVES_AUTUMN		leaves_windy_autumnal		0	1	0	-1.0		10.0		0.4		-100	100	0	24	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_WIND_LEAVES_PALE		leaves_windy_autumnal		0	1	0	-1.0		10.0		0.4		-100	100	0	24	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_WIND_SAND			ambient_sand_windy		0	1	0	-1.0		10.0		0.75		-100	100	0	24	0	1	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_HORN_BLAST			ambient_horn_blast		0	0	0	-1.0		10.0		-1.0		-100	100	13	14	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_HORN_SMOKE			ambient_horn_steam		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_HOT_TUB			ambient_hot_tub			0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	10.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_ELECTRICAL_SPARKS		ambient_electrical_sparks	2	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_CASTLE_FOUNTAIN_UP		water_fountain_castle_up	3	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	

AMB_CASTLE_FOUNTAIN_LOW		water_fountain_castle_low	0	1	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_SPOUT		water_fountain_spout		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_CORNERS		water_fountain_corners		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_POUR		water_fountain_pour		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_FOUNTAIN_CENTRAL		water_fountain_central		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_WATER_PIPE_V1		water_pipe_flow			0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_WATER_PIPE_V2		water_pipe_casino		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_HUGE_BLAZE			veh_wrecked_truck		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	1	1.0	0.3	0.0	14.0	18.0	9.0	0.0	0.0	2.5	1.0
AMB_RESPRAY_CAN			ambient_respray_can		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_INTERIOR_SMOKE		CS_interior_smoke		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0
AMB_DRIPS_WATER_INTERIOR	ambient_water_drips_int		2	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0

AMB_FUEL_DUMP_FIRES		dest_fuel_dump			0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	1.0	0.35	0.0	14.0	20.0	5.0	0.0	0.0	0.8	1.0	

AMB_BOAT_DAMAGE_SMOKE		amb_ship_plume			0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	1.0	0.35	0.0	20.0	30.0	20.0	0.0	0.0	4.0	1.0	
AMB_BOAT_WHITESMOKE		amb_ship_whitesmoke		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_BAHAMA_DRY_ICE		disco_ice			0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	1.0	0.35	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_MAISON_DRY_ICE		CS_GT02_dry_ice			0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	1.0	0.35	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
AMB_PLANE_ENGINES		amb_plane_engines		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	1	1.0	0.3	0.0	8.0	12.0	8.0	0.0	0.0	3.0	1.0
NULL_01				ambient_butterflies		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	1.0	0.35	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
NULL_02				ambient_butterflies		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	1.0	0.35	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	
NULL_03				ambient_butterflies		0	0	1	-1.0		10.0		-1.0		-100	100	0	0	0	0	0.0	0.0	0	1.0	0.35	0.0	0.0	0.0	0.0	0.0	0.0	0.0	1.0	


#COUNT=60
ENTITYFX_AMBIENT_END


#########################################################################################################
#													#
# TAG				FX_NAME			    COLN					#
#							    TYPE					#
#########################################################################################################

FRAGMENTFX_BREAK_START

BRK_CARDBOARD_BOXES		break_cardboard		    2
BRK_CASH_REGISTER		break_metal		    2
BRK_CERAMIC_OBJECTS		break_ceramic	    	    2
BRK_DRUGS_BAG_BURST		break_ceramic	    	    0
BRK_DRUGS_JAR_SMASH		break_ceramic	    	    0
BRK_ELECTRICAL			break_electrical	    2
BRK_ELECTRICAL_LARGE_FIRE	break_electrical_fire_lg    2
BRK_ELECTRICAL_SMALL_FIRE	break_electrical_fire_sm    2
BRK_LAUNDRY_BASKET		break_laundry_basket	    2
BRK_METAL_OBJECTS		break_metal		    2

BRK_SPARKS			break_sparks		    2
BRK_STONE_OBJECTS		break_stone		    2
BRK_WOOD_OBJECTS		break_wood		    2
BRK_WOOD_PLANKS			break_wood_planks	    2
BRK_WATER_BARRELS		break_water_barrel	    0
BRK_SPARKING_WIRES		dest_sparking_wires	    2
BRK_BIN_FASTFOOD		dest_bin_street		    2	
BRK_BIN_HOUSEHOLD		dest_bin_household	    2	
BRK_BIN_STREET			dest_bin_street		    2	
BRK_BIN_DUMPSTERS		dest_dumpsters		    2	
BRK_HYDRANT_TOP			water_hydrant_top	    3	

BRK_PLASTERBOARD		break_plasterboard	    2
BRK_PALM_LEAF			break_plasterboard	    0
BRK_PLANT			break_plasterboard	    0
BRK_WICKER			break_plasterboard	    0

#COUNT=25
FRAGMENTFX_BREAK_END


#########################################################################################################
#													#
# TAG				FX_NAME				COLL_PT	IMPETUS_THRESH	COLN		#				
#									MIN	MAX	TYPE		#
#########################################################################################################

ENTITYFX_COLLISION_START

COL_ELECTRICAL			col_electrical			0	4000	12000	2
COL_FASTFOOD_NUTS		col_napkins			0	2000	12000	2
COL_FISH			col_napkins			0	4000	12000	1
COL_FRUITPILE_APPLES		col_fruitpile_mix		0	4000	12000	2
COL_FRUITPILE_BANANAS		col_fruitpile_mix		0	4000	12000	2
COL_FRUITPILE_MIX		col_fruitpile_mix		0	4000	25000	2
COL_FRUITPILE_ORANGES		col_fruitpile_mix		0	4000	12000	2
COL_LEAVES_PALE			col_leaves_pale			0	1800	7000	1
COL_LEAVES_AUTUMN		col_leaves_autumnal		0	1800	7000	1
COL_MAIL_BUNDLE			col_mail_bundle			0	4000	12000	1
COL_NAPKINS			col_napkins			0	4000	12000	1

#COUNT=11
ENTITYFX_COLLISION_END


#########################################################################################################
#													#
# TAG				FX_NAME				    COLN				#
#								    TYPE				#
#########################################################################################################

FRAGMENTFX_DESTROY_START

DST_BANKNOTE_PILE		dest_coin_pile			    2				
DST_CERAMIC			dest_ceramic			    2	
DST_CERAMIC_PLATE		dest_ceramic_plate		    2	
DST_COIN_PILE			dest_coin_pile			    2	
DST_CRISPBAG_FULL		dest_plastic			    0	
DST_ELECTRICAL			dest_electrical			    2	
DST_ELECTRICAL_LARGE_FIRE	dest_electrical			    2	
DST_ELECTRICAL_SMALL_FIRE	dest_electrical			    2	
DST_FISHPILE			col_napkins			    1	
DST_FRUITPILE_APPLES		dest_fruitpile_mix		    2	

DST_FRUITPILE_BANANAS		dest_fruitpile_mix		    2	
DST_FRUITPILE_ORANGES		dest_fruitpile_mix		    2	
DST_FRUITPILE_MIX		dest_fruitpile_mix		    2	
DST_GLASS_CLEAR_EMPTY		dest_glass_clear_empty		    0	
DST_GLASS_CLEAR_LAGER		dest_glass_clear_lager		    0	
DST_HYDRANT_TOP			water_hydrant_top		    3	
DST_LIGHTBULB_OFF		dest_lightbulb_off		    0	
DST_LIGHTBULB_ON		dest_lightbulb_on		    2	
DST_MAIL_BUNDLE			dest_mail_bundle		    1
DST_METAL_OBJECTS		dest_metal_objects		    2	

DST_MONEY_MIXED			dest_coin_pile			    1	
DST_NEWSPAPER_BUNDLE		dest_newspaper_bundle		    1	
DST_PAINT_POT			dest_paint_pot			    2	
DST_PLASTIC			dest_plastic			    2
DST_PLASTIC_CLEAR_EMPTY		dest_plastic_clear_water	    0	
DST_PLASTIC_CLEAR_WATER		dest_plastic_clear_water	    0	
DST_SODAPILE_ECOLA		dest_sodapile_ecola		    2	
DST_SODAPILE_GINGER		dest_sodapile_mix		    2	
DST_SODAPILE_LEMON		dest_sodapile_mix		    2	
DST_SODAPILE_MIX		dest_sodapile_mix		    2	

DST_SODAPILE_SPRUNK		dest_sodapile_sprunk		    2	
DST_SPARKING_WIRES		dest_sparking_wires		    2							
DST_STONE_OBJECTS		dest_stone_objects		    2	
DST_WOODEN_OBJECTS		dest_wood			    2	
DST_WOODEN_CRATE		dest_wood_crate			    2	
DST_BIN_FASTFOOD		dest_bin_street			    2	
DST_BIN_HOUSEHOLD		dest_bin_household		    2	
DST_BIN_STREET			dest_bin_street			    2	
DST_BIN_DUMPSTERS		dest_dumpsters			    2	
DST_SWEETIES			dest_sweeties			    2	

DST_FLOWER_PETALS		dest_flower_petals		    1	
DST_FOOD_DEBRIS			dest_food_debris		    2	
DST_NAPKIN_PIECES		dest_napkin_pieces		    2	
DST_CHIPS			dest_chips			    2	
DST_JUICE_CUPS			dest_juice_cups			    2	
DST_SAUCE_BOTTLE		dest_sauce_bottle		    2	
DST_CARDBOARD_BOXES		break_cardboard			    2
DST_DINO_BONES			break_dino_bones		    2
DST_STONE_PILLARS		dest_stone_pillars		    2	
DST_GLASS_PANES			dest_glass_panes		    2

DST_FUEL_DUMP			dest_fuel_dump			    0
DST_PLASTERBOARD		dest_plasterboard		    2

#COUNT=52
FRAGMENTFX_DESTROY_END


#########################################################################################################
#													#
# TAG				FX_NAME				COLL_PT	COLN				#
#									TYPE				#
#########################################################################################################

ENTITYFX_SHOT_START

SHT_GAS_PIPE_FLAME		shot_directed_flame		1	2	
SHT_WATER_PIPE			shot_directed_water		1	2
SHT_WATER_BARREL_GLUG		shot_water_glug			1	2
SHT_WATER_TOWER			shot_directed_water		1	2
SHT_STEAM_PIPE			shot_directed_steam		1	2
SHT_ELECTRICAL			break_electrical	    	1	2
SHT_OIL_BARREL_GLUG		shot_oil_glug			1	2

SHT_PLASTERBOARD		shot_plasterboard		1	0

#COUNT=8
ENTITYFX_SHOT_END


#########################################################################################################
#													#
# TAG				FX_NAME			COLN						#
#							TYPE						#
#########################################################################################################

ENTITYFX_ANIM_START

ANIM_HAMMER			anim_hammer_debris	2	
ANIM_PNEUMATIC			anim_pneumatic		2	
ANIM_SWEEP_DUST			anim_sweep_dust		0
ANIM_RAKE_LEAVES		anim_rake_leaves	0
ANIM_WATERING_CAN		anim_watering_can	2

#COUNT=5
ENTITYFX_ANIM_END

