.. toctree::
   :maxdepth: 1
   :hidden:

   Overview <self>
   manual
   releasenotes   

|PRODUCTNAME| 
======================================

Flex is a GPU-based particle simulation library designed for real-time applications. It provides a unified interface that is capable of simulating fluids, clothing, solids, ropes, and more. See the :ref:`releasenotes` for the latest updates.

Download the latest Flex release from the `product home page`_ on `NVIDIA Developer`_.

Documentation
-------------

Please see the :ref:`Manual` included in this release package for more information on
the solver API and usage.

Doxygen generated API documentation is available here:

* `Core API Reference <_static/api/_nv_flex_8h.html>`_

* `Extensions API Reference <_static/api/_nv_flex_ext_8h.html>`_

* `Device API Reference <_static/api/_nv_flex_device_8h.html>`_

Supported Platforms
-------------------

* Windows 32/64 bit
* Linux 64 bit (tested with Ubuntu 14.04 LTS)

Requirements
------------

A D3D11 capable graphics card with the following driver versions:

* NVIDIA: GeForce Game Ready Driver 372.90 or above
* AMD: Radeon Software Version 16.9.1 or above

To build the demo at least one of the following is required:

* Microsoft Visual Studio 2013
* Microsoft Visual Studio 2015
* g++ 4.6.3 or higher
* CUDA 8.0.44 toolkit
* DirectX 11/12 SDK

